01 / YOUR PLACE
Checking available map sources…
Location Custom location · search or coordinates Bratislava · Slovakia Prague · Czechia Prague Castle & gardens · Czechia Brno · Czechia High Tatras · Slovakia Mount Everest · Himalayas
City Landscape
City adds buildings, walls, roads and bridges to mapped terrain cover.
Area width
Terrain source Automatic · best available coverage Prague LiDAR + measured bridges · IPR Mapterhorn · global terrain Mapzen / Tilezen · global terrain Render selected area ↗ Find a place, position the area on the map, then choose Render selected area.
03 / YOUR ROUTE
Import GPX trail or route Your GPX file is read in this browser. The trail follows the map surface; recorded GPS altitude is not used.
Show & print route Mark start and end Triangle: start. Square: finish. Closed loops use a combined badge.
Route colour Red Blue
Printed trail width 0.6 mm · narrow 0.8 mm · fine 1.2 mm · standard 1.6 mm · bold 2.0 mm · wide 3.0 mm · extra wide
Raised trail height 0.2 mm · subtle 0.4 mm · standard 0.6 mm 0.8 mm 1.2 mm 1.6 mm 2.0 mm · prominent Width controls the thickness of the line. Raised height controls how far it stands above the map surface. Both use printed millimetres and apply to the 3D preview and STL / 3MF.
Fit area to route Remove route
Trees whose crowns overlap the trail or its endpoint markers are left out automatically, with 0.2 mm of printed clearance. This applies to the 3D preview and exports.
3MF adds a separate coloured route volume. STL keeps the raised line in a single colour.
04 / YOUR PINS
Choose a location pin with a circular hole, or a solid home or heart silhouette. Each pin has its own style, colour, printed height and facing angle.
Selected pin No pins placed 0 of 64 pins
Show & print selected pin Pin style Location pin Home Heart Pin colour Red Blue
Printed pin height 12 mm 16 mm 20 mm 25 mm 30 mm
Facing angle (degrees) Rotate only the selected pin around its upright axis.
Add pin Move selected pin
Cancel placement Remove selected pin
Render an area to add printable location pins.
05 / PREVIEW & EXPORT
Navigation quality Smooth while moving Full quality while moving Smooth navigation temporarily softens pixel detail and surface texture while you move. Full quality returns when you stop; buildings and export detail stay complete.
Ready · full quality
Terrain screen error 0.75 px · close inspection 1.5 px · balanced 3 px · faster Terrain refines as you approach. Complete buildings retain their geometry at every level. Preview terrain deviation is also limited to 0.10 mm. Exports use full sources and their separate error target.
Preview finish Soft printed plastic Matte clay A tactile surface finish for the preview. The printable geometry stays unchanged.
Show printed layer texture Simulated layer height 0.12 mm · fine 0.20 mm · standard 0.28 mm · coarse Hills and mountains show horizontal layer treads with rounded risers; walls show rounded extrusion ridges. Focus any point and zoom in to inspect the finish. Fine layers fade at a distance. Printable geometry stays unchanged.
Zoom 100% View elevation 34° Save perspective PNG ↓ Save colour 3MF ↓ Save single-colour STL ↓ Save production request ↓ Save your exact area, settings, routes and pins as a request file for production.
Cancel model preparation Preview and exports use the available map sources, including their estimates.
Render a location to enable preview images and full-detail STL / 3MF export.
STEP export · backend pending STL and 3MF assemble the entire selection from full sources. Camera LOD and offscreen tile eviction never reduce exports. Native STEP and physical printer calibration are the next stage.